I've not bean active for a while now, so i'm now going to update you with my progress in my projects.
My blender Space Marineversion 0.1 is now complete. Here is a full render picture after making him pose (Left).
As you can see, It's roughly made and needs some work especially on the knees. The textures are temporary and will be improved/replaced in time. I'm now going to model eash part in Zbrush to give it a higher polygone quality version for close spectation. That basicly means, when i'm rendering an army, ill use the lower polygone version, and while I'm rendering close to fewer warriors, I'll use the higher polygone verion. This is usually called Lod's. Lod 0 = Full Graphics, Lod1 = Lower graphics, Lod2 = even lower, and so on.
I also rendered a new Avatar or Profile picture to replace my concept art version.
Her's both of them side-by-side. :-)
enter comment here :D
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